hey all! Been a while since I fired up a new thread, but now the the Dragon*Con prep insanity is over I can finally get back to posting and documenting the stuff I'm working on.
I got a commission a bit ago to build a Combat Shotgun from Fallout. So far I've been in planning stages, with a little bit of work, but I'll be updating this thread as things move forward. Started with some blueprints:
The design is lifted pretty heavily from a Russian WWII machine gun, the PPSH-41. Barrel heat sink, drum magazine, etc. This sort of explains why a magazine-fed 10ga shotgun would have a set of rifle sights on it, not to mention the auto/semi switch in front of the trigger. In the games, the gun is semi-auto only. Maybe that's the safety now? Who knows.
The PPSH-41. The barrel on this guy is about 6" shorter than the Combat Shotgun.
The final piece will have a removable drum (I'll be building a spare magazine as well) along with a moving trigger and cocking lever. I still don't know how this thing is supposed to fire, with the drum so far forward and the casing eject way at the back. Whatever, videogame magic.
So far I've only got some small parts done. The rear sight was assembled from laminated acrylic laser cut parts. For durability, I'll be molding this little guy and pulling a copy in resin.
The magazine will be made from vacformed ABS plastic. I've got the bucks for the front and rear sections of the drum finished. The actual curved side will be one long vacformed part that will be curved and glued into the inside lip of the drum ends.
Working on the stock. This is scaled to the exact size of a PPSH-41. Using red oak for durability.
The barrel, heat sink and several other parts of this project are going to made out of aluminum stock. I actually bought a mini mill just for this project, but I've kind of always wanted one anyways, so it was a good excuse.
Testing the mill out on some scrap pieces. I have a fair bit of experience with mills, though admittedly the last time I used one was nearly 8 years ago. Need a bit of practice before cranking on the final parts.
More to come soon!
I got a commission a bit ago to build a Combat Shotgun from Fallout. So far I've been in planning stages, with a little bit of work, but I'll be updating this thread as things move forward. Started with some blueprints:
The design is lifted pretty heavily from a Russian WWII machine gun, the PPSH-41. Barrel heat sink, drum magazine, etc. This sort of explains why a magazine-fed 10ga shotgun would have a set of rifle sights on it, not to mention the auto/semi switch in front of the trigger. In the games, the gun is semi-auto only. Maybe that's the safety now? Who knows.
The PPSH-41. The barrel on this guy is about 6" shorter than the Combat Shotgun.
The final piece will have a removable drum (I'll be building a spare magazine as well) along with a moving trigger and cocking lever. I still don't know how this thing is supposed to fire, with the drum so far forward and the casing eject way at the back. Whatever, videogame magic.
So far I've only got some small parts done. The rear sight was assembled from laminated acrylic laser cut parts. For durability, I'll be molding this little guy and pulling a copy in resin.
The magazine will be made from vacformed ABS plastic. I've got the bucks for the front and rear sections of the drum finished. The actual curved side will be one long vacformed part that will be curved and glued into the inside lip of the drum ends.
Working on the stock. This is scaled to the exact size of a PPSH-41. Using red oak for durability.
The barrel, heat sink and several other parts of this project are going to made out of aluminum stock. I actually bought a mini mill just for this project, but I've kind of always wanted one anyways, so it was a good excuse.
Testing the mill out on some scrap pieces. I have a fair bit of experience with mills, though admittedly the last time I used one was nearly 8 years ago. Need a bit of practice before cranking on the final parts.
More to come soon!
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