Riceball
Master Member
Make sure to have not only your resume updated and handy, but you'll also want to have a decent demo reel or portfolio to show as well. You don't necessarily need to know how to do any kind of digital effects whether it's lighting. modeling, compositiing, etc. but it definitely does help, even if it's not in the program(s) they use. However, some effects houses have been known to hire extremely talented "analog" artists and train them on their tools, but you would have to have a really good portfolio for that to happen I'd imagine.Yeh, I'm looking at the people who worked on 2049. Some include people from Pinewood's Arcadia crew and such. I'll have to poke around a little bit more, especially since that because Amazon is involved with this, they might plomp in different studios on 2099
I think your qualifications needed would also depend a lot on the size of the studio, a big studio like, say, Weta or ILM will be more likely to hire someone with talent but little to no experience and train them up because they can afford to. A smaller, studio, on the other hand, might not and might prefer to hire someone with both talent and experience because they don't have the time or personnel to do much training. While the big effects houses often have lots of specialists with dedicated teams of people who do just one process (ie just modeling, or just lighting, etc.) a smaller house might have their people do multiple jobs like acting as both modeler and animator, or compositor who also does their own lighting. So keep that in mind as well when applying.