Here it is in a nutshell:
Take the word SCALE out of the discussion and you have the following designations--
Replica of physical studio model.
Replica of CGI studio model.
Now you have two categories that are almost completely the same, with only their origin as the difference. In the construction of either of these there is no difference between a model built to represent what was built physically or what was seen only as a CGI image. Both are scratchbuilt/kitbashed replicas of studio subjects and the scale of the replica is of no importance.
And that is where this discussion must come to the conclusion that if it is
important to specify that the scale of the model must be the same as what was built for a film, then no model that does not match this criteria can qualify as Studio Scale. You are claiming the scale is not important. If it was not important, then the forum would be called something else, like Studio FX Modeling. But it is not called something else. It is called what it is called for a very good reason. You don't like the reason, which is your choice. I have nothing against CGI based models, except to say they don't belong in the Studio Scale forum.
What you want to do is akin to including the care and feeding of Poodles in a forum devoted to the care and feeding of Golden Retrievers just because it takes similar efforts to raise them. Yes, they are both dogs, their owners love them and they are great companions. They are similar in most respects, but where they are different is why they have separate forums.
And to completely hit the nail on the head, lets take a look at a situation that could exist should CGI based models be included...
Lets say someone builds a duplicate of the Borg cube from ST:TNG. It was a physical model built for the show and it was filmed and appeared onscreen. The duplicate is almost impossible to detail correctly as the thing was covered with entire sprues of model parts, layers and layers of them, but it was a specific size, which this duplicate matches. The finished model looks almost identical to the one built for the series-- it is a rich confusion of layered sprues and shapes that so fools the eye it would be hard to tell the difference.
At the same time, someone else builds a model of the Borg cube that appeared in ST:Voyager. This was a CGI model toward the end of production. The builder chooses to build the model at a size that winds up being about 1/3 the size of the one built for ST:TNG. By your definition, both are Studio Scale models. By your definition, a model 1/6 the size would be Studio Scale. By your definition, a model two times larger than what was built for the show, would be Studio Scale simply because its origin was CGI.
If we were to accept this, then the following would have to be true: A replica of a physical studio model built to any scale would also have to be included as Studio Scale, since 'scale' is not important. In this case, we have a forum called Studio Scale Modeling, but there really would be no reason to separate those models from the ones in General Modeling since scale is no longer the primary factor. Even studio-subject kits would qualify.
Perhaps the real problem here is the way the term 'Studio Scale Modeling' is perceived. It really should be 'Studio-Scale Modeling'. Being a hyphenate would more directly imply the models are supposed to be the same size as the originals. It could be misinterpreted as 'Studio
Scale Modeling', where the interpretation leans more toward "Scale Modeling", meaning models of studio subjects built to a high degree of accuracy and requiring skills and techniques far beyond those of mortal men-- scratchbuilding attempted by only the most stout of heart. Yes, it could mean that.
But it doesn't.
Scott (Sorry for the big nutshell...)
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