Thanos the Mad Titan

Haven't spent much time on this lately. Been getting sidetracked WAY too easily. Spent some time tonight balancing out both sides and working a little on detail. Found this great tutorial posted in another thread on these forums that directed me towards The FX Lab. Great tips on skin texturing. Haven't really done anything with it yet... just trying to process it I guess. :p

Hopefully I can keep motivated this weekend and get some more accomplished.
 
I think you should get rid of the pronounced top lip and the cleft under the nose Thanos doesnt have either.
 
I think you should get rid of the pronounced top lip and the cleft under the nose Thanos doesnt have either.

I "could" probably knock it down some, but honestly I don't think much. The sculpt's nose rests on top of my actual nose. The tip of my nose is right at the top of the cleft. I see what you're saying, in that it looks less like the comic version and more like the 3D model I linked in my first post.

I might try it and see what it looks like. I can just hack it off and put it back on if I don't like it.
 
still looking great

once you get further along, and your washing the clay, I'd suggest softening the
depth of the chin groves, if they catch to much light they will look fake....

I actually think them retaining at least as much depth as the nasal labial folds is a good thing. It's one of Thanos' most defining alien facial features.

I actually accented them a bit more giving him a little more defined, squarish jawline and kinda like the effect. Photoshopped this photo purple just to get an idea of where this is heading.
 
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I think it looks great, but my only nitpick is that he has a really square head/jaw. Yours looks a little too slender if you ask me. The sculpt is amazing, Im not knocking that, and Im glad you toned the lips down. I did Thanos last year for the SDCC and I made a latex mask, and the big bulky head looked rad with the rest of the costume. Keep up the great work though.
 
Looking good so far. I would suggest not forgetting the rest of the head-no neck makes his head look too big-build the neck! Also, get some tools! Although you are doing a great job without them, tools will make you stop pulling your hair out:) There are lots of inexpensive tools for sculpting, just gotta look. Also, you can make skin texture stamps with liquid latex and a sponge. Looking great!
 
at least as much depth as the nasal labial folds[/QUOTE said:
If you look at your photoshop thats all that stands out currently because
those folds are so heavy they catch a looooooooooot of light giving you
heavy shadows

the small fold that you have in front of the major fold is much soft, much more realistic

when you look at the movie example, even though the folds in the nose and jaw are stronger
than the rest of the facial features, they don't drag the light away from everything else, so it flows very very well from detail to detail

564015_10151199359593711_1446265464_n.jpg



this is a very similiar style sculpt as your hellboy which you had soften out the deep wrinkles and folds that most people put into things because they don't understand how light grabs, also that none of your other wrinkles and folds are heavy, they are all soft as they would be on a human so the heaviness in the labial folds and the chin are IMHO combative details to the rest of your work

so its fine, not saying your right or wrong, was just a suggestion and a photo of the one that was sculpted for the movie.

good luck, can't wait to see the finished product!

MOVE THAT CLAY!!!!
 
Dusting this thread off as I dust off this sculpt that's been staring at me for MONTHS begging to be worked on.

Taking time off from this is probably the best thing I could have done. At the time I was reading some of the feedback and just not seeing where some people were coming from. Having time to look at it and take myself out of whatever mindset I was in at the time helped to see there were definitely details that needed addressing.

The chin and lips... not sure how or why I thought they looked good at the time. Like a lot of people pointed out, they just looked TOO extreme. The more I looked at it, the more I realized that going more subtle is definitely the way to go. That's usually how I sculpt things... not sure why I wanted to go the other way. Doing something different JUST to be different isn't always a great idea. This was one of those times. So last night I pulled one of the cgi images I had of the Avengers' version and started nipping and tucking away.

afisher_Thanos.jpg1116221_10201303634728569_860471866_o.jpg1149096_10201303635168580_228618692_o.jpg1167503_10201303635408586_579488431_o.jpg

So I got rid of pretty much all my detail. It seemed really heavy-handed compared to where it needed to be so it had to go. I beefed up the chin area and cut down on the outer edges of the brows to make them a little more rounded. The chin might be a little extreme now, but I figure when I go back in to do the ridges I'll lose some of it. I want them to stand out (I think they're one of Thanos' defining features) but I don't want them to look like licorice glued onto his face like they did before. It'll definitely take some playing around before I get a happy balance. I've got my symmetry pretty good now, minus the back part of the left side of the head. I've been using Chavant medium NSP and it's always such a pain to get to a nice consistency to be able to work with and not kill your hands. Cut up a block into 1/2" thick squares and laid them out on a sheet of cardboard in my oven at the lowest temp it would go for about 10 min. So much easier to work with when it's warmed up. A little sticky, but once it cools off just a bit it smooths out fine.

I do have plans of doing other pieces to round the character out (specifically the neck and probably forearms/hands as well), but want to get this done first. I agree with what someone said earlier in that it would make the head look too big if I ignore the neck area as well. The lifecast I'm sculpting on has seen better days (the bottom left side broke off the last time I used it) so splitting those up into 2 separate pieces.

Let me know what you thing. Gladly looking for any feedback you guys can give me on where to make changes. Fresh eyes see things so much clearer than those that look at the same thing for hours on end.
 
Personally, I prefer the look of the comic Thanos, but I've done enough sculpting to know that it wouldn't translate as well to a living character as I'd like (or maybe I just personally can't pull it off).

It IS possible to get the comic look, you just have to work at it a bit. When working on my Darseid a few years ago, I was able to smooth out the basic shapes into this:

darkseid-1.jpg

Then I just added the details, which turned out like this:

darkseid-2.jpg

Not the best likeness in the world, but it got the point across. The thing to remember is that comic anatomy is extremely exaggerated, so always go bigger and more angular than you need to, then keep shaving it down until it looks right. ;)
 
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