Kulf
New Member
Hello everyone! After a long time of lurking and feeling amazed by the work here, I've decided to throw my hat into the ring with my first serious project.
I've never done any real sculpting or mask making before, so I'm learning as I go along.
I was inspired by this image here (pardon the language):
(a Kayne west quote for those scratching there heads)
Seeing as Halloween was coming up I decided this would be a great Halloween costume idea. So I bought a cheapo head from Amazon, 25lbs of clay, and got sculpting.
Too much duck face. I found getting the rough shapes a bit tough at first. I'm learning a lot from this. I'll find myself sculpting too many details and getting tunnel-vision. I ripped most of that off and then built it make up making sure to focus on large forms and the silhouette.
I found it helpful to stop working, take a photo, and then draw on it the next day with an app on my phone. I really start to see what needs fixing:
Here is where I am currently:
The gills need a lot of work (all those lines!), shapes need more refinement, and the cheeks need to be knocked down. I have no idea how I'll actually mold the thing once done, but I'm happy with where I'm at so far. Not going for a studio replica here :lol
I've never done any real sculpting or mask making before, so I'm learning as I go along.
I was inspired by this image here (pardon the language):
(a Kayne west quote for those scratching there heads)
Seeing as Halloween was coming up I decided this would be a great Halloween costume idea. So I bought a cheapo head from Amazon, 25lbs of clay, and got sculpting.
Too much duck face. I found getting the rough shapes a bit tough at first. I'm learning a lot from this. I'll find myself sculpting too many details and getting tunnel-vision. I ripped most of that off and then built it make up making sure to focus on large forms and the silhouette.
I found it helpful to stop working, take a photo, and then draw on it the next day with an app on my phone. I really start to see what needs fixing:
Here is where I am currently:
The gills need a lot of work (all those lines!), shapes need more refinement, and the cheeks need to be knocked down. I have no idea how I'll actually mold the thing once done, but I'm happy with where I'm at so far. Not going for a studio replica here :lol