Hello guys,
alright, so, here is a bit of the process on how I did the shrouds round corners for the Barbican and severed hand versions!
The idea was to get exactly what I had on my 3D model and be perfectly accurate to the original.
The original is extremely assymetric and uneven, and I have no idea how they did those 2 rounded corners, but it was obviously long after the shroud was first machined and they probably did one corner after the other, maybe even by hand, with an angle grinder or something!
so, in order to reproduce that, first, I 3D printed a simplified shorter version of my 3D model, so I could make sure that my tooling was perfecty working and my end mill positioned properly.
now, the idea of what I needed to do was a circular motion, achieved with my rotating table, but the center of rotation had to be different that the center of the round part of the shroud, for both corners!
So, I carefully machined some holder pieces that could be perfectly centered on my rotating table thanks to a cone at the base, and had an offcentered support round part to slide the shroud on.
On top of this, the offset would only work if the shroud was oriented properly, so I had to attach a support at the bottom of it so that the square part of the shroud would rest perfectly on it and assure me the angle was correct.
from the front to see they are both off-centered and different, but I guess this was already visible above.
now, and this is the annoying part, I worked on this for 4 days, doing those, redoing those, testing, redoing...
those are a few of the non working part, I took this photo in the middle of the process, so, sadly, the wrong parts kept stacking up after this!
anyways, this is where my 3D printed part came in handy, i could attach it to the setup and verify that when the rotating table was turning, my end mill was following perfectly the contour of the 3D printed part:
after this was finally perfect for both sides, I could attach the actual part and machine it:
the most complex part was that as I showed in my previous message, the corner is cut slightly unsquare on one side, and I wanted to reproduce this perfectly as well! it took several setups and tries, and sadly, I had to test on the prototype shrouds to make sure each time, and that means that they are both slightly un perfect. That being said again, this is now figured out and the production pieces will be perfectly accurate to the real shroud with the slightly out of square cut and all
alright, here is a photo of the 3 finished prototypes, and I'm actually working on all the photos, text and prices and will be launching the interest thread in a few hours! finaly!
thank you all for following this very complex project, it took much much more work and time to make it perfect than I thought/hoped, but I'm really happy with what I'll be offering and I hope you guys will like it!