sbaxter
Sr Member
While I have done a grand total of absolutely nothing as far as work on my Hasbro U-wing, I wanted to share the image below in case it might help someone else.
Because I knew the Hasbro toy's wings are too short, I (naturally) wanted to determine how long they should be. I found what I think is a dorsal rendering of the FX asset from the film, as well a top-down view of the Bandai model from the box art for that kit. I matched the sizes of the two images; after accounting for a little parallax distortion, they seem to be a close match. Then I created the guide images below. There's a caveat here: I resized the two images to match the dimensions of some part of the Hasbro toy. I think it was the exterior width of the cockpit area (with the wings in their closed formation, IIRC). I can't recall for certain, because I created this image over two years ago. Someone would have to verify my measurements against those parts of the toy, as I can't get to mine at the moment. I'm 99 percent sure I used that area because I knew I would be unlikely to change the overall dimensions of that part of the toy, and therefore, this would get me the best possible match and best guidance. My goal was, as stated, to determine the length of the wings when corrected for the scale. So I resized the image to match the toy as best I could, and then used the tools in Adobe Illustrator to get cooresponding linear, 2D measurements of many areas of the model, using translucent colored blocks to try to indicate the area for each measurement. There's definitely a margin of error here, but I was very careful and tried to be as precise as I could be. This will, I am confident, give measurements that are very close to correct.
Note that all measurements are purely linear and don't account for things like the overall length of the cockpit nose, since it slants. Also, each measurement is rounded to the nearest tenth of an inch in most cases, but I went to the nearest hundredth of an inch a few places. I hope this might be helpful for someone here. I would have posted it long ago, but I couldn't find the file for a long time. I created this as a layered file in Illustrator, where I can alternate between looking at the CG model and the Bandai model photo, which I had overlaid on each other. Can't do that here, so I'm posting two images -- one with each reference model -- but note that the measurement callouts and color blocks are exactly the same in both.
SSB
Because I knew the Hasbro toy's wings are too short, I (naturally) wanted to determine how long they should be. I found what I think is a dorsal rendering of the FX asset from the film, as well a top-down view of the Bandai model from the box art for that kit. I matched the sizes of the two images; after accounting for a little parallax distortion, they seem to be a close match. Then I created the guide images below. There's a caveat here: I resized the two images to match the dimensions of some part of the Hasbro toy. I think it was the exterior width of the cockpit area (with the wings in their closed formation, IIRC). I can't recall for certain, because I created this image over two years ago. Someone would have to verify my measurements against those parts of the toy, as I can't get to mine at the moment. I'm 99 percent sure I used that area because I knew I would be unlikely to change the overall dimensions of that part of the toy, and therefore, this would get me the best possible match and best guidance. My goal was, as stated, to determine the length of the wings when corrected for the scale. So I resized the image to match the toy as best I could, and then used the tools in Adobe Illustrator to get cooresponding linear, 2D measurements of many areas of the model, using translucent colored blocks to try to indicate the area for each measurement. There's definitely a margin of error here, but I was very careful and tried to be as precise as I could be. This will, I am confident, give measurements that are very close to correct.
Note that all measurements are purely linear and don't account for things like the overall length of the cockpit nose, since it slants. Also, each measurement is rounded to the nearest tenth of an inch in most cases, but I went to the nearest hundredth of an inch a few places. I hope this might be helpful for someone here. I would have posted it long ago, but I couldn't find the file for a long time. I created this as a layered file in Illustrator, where I can alternate between looking at the CG model and the Bandai model photo, which I had overlaid on each other. Can't do that here, so I'm posting two images -- one with each reference model -- but note that the measurement callouts and color blocks are exactly the same in both.
SSB
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