Mara Jade's Father
Master Member
I think that's the thing, though, about the Prequels -- at least for me. So many interesting-looking characters and ships and places, so many beautiful costumes (too many of which pretty heavily carry the message "good luck pulling this one off, cosplayers"), that felt so wasted. The Millennium Falcon, X-Wing, Y-Wing, TIE Fighter, Star Destroyer, Darth Vader, Stormtroopers... They're all in each film of the OT. That lovely N-1? We never saw it again after the opening scene of Episode II. Amidala's ship and Maul's ship (and Maul, himself) didn't even make it out of Episode I. All the costume changes, all the ship changes...
Add in the convoluted and obscure "plot" and there was just so little to latch on to. It ends up being an exercise in watching for the scenes, lines, costumes, moments one likes, and not so much soaking in a two-hour story.
I've had the disconnect of the Sequels on my mind. And Jack Shafer, I think, said best why I'm less bothered by the changes to what the EU primed us for: "No story has a happy ending unless you stop telling it before it's over." From Lord of the Rings to The Princess Bride, I've seen so many stories over the years that drive home that there's no such thing as "The End" -- especially not in a multigenerational story. The big problem I see with both Episode I and Episode VII is they start in the middle of things when they really, really shouldn't. TPM needed to establish the setting, even retroactively. And TFA seriously needed to at least touch on more that had happened over the last three decades since the end of ROTJ.
It's a weird feeling being able to separate the tracks, so to speak. I can see the appealing elements all the way through from 1976 on -- ships, costumes, etc. -- while at the same time not having illusions about how well or badly those elements are used by the film-makers.
I really don't understand these issues. Are you saying that if a design or character is visually interesting, it should be forced into other movies where it really does not have a reason to be there? Or are you saying that the movies should be written and sacrifice story so that things can be reused? Or are you saying that if a item or character is going to have limited screen time, the designers should make them boring?
To me this just sound like a vicious hate circle. Either haters are going to complain because they don't see something enough or if they did use something again in the next movie, haters are going complain that there was a lack of creativity for new items. They just can't win.